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%Roll: Treasure Item types: Note: Use the PDF download for unfinished sections here. I'm working on it.
01-20:   Armor, Enchanted ------------------------------------------------------------- 1D2 +1 Found.

   21:     Artifact --------------------------------------------------------------------------- 1D2 +1 Found.

22-40:   Enchanted Item ---------------------------------------------------------------- 1D6 +6 Found.

41-49:   Gems, Special ------------------------------------------------------------------ 1-D4+3 Found.

                   Roll on the following chart for "Possible Unique Gem Quality" for each gem found:

                        %Roll: Possible Unique Gem Quality:

                        01-03:   Enchanted.  Roll up 1 random Special Gem. This special gem permanently houses

                                                          1-D4 +1 random spells which can be cast by one who follows any of the

                                                          particular classes. Normal prerequisites to cast each spell apply (there

                                                          will be a 90% chance of this gem holding 1-D12 x5 Spell-points.

 

                        04-07:    Magical.     Roll up 1 random Special Gem. This special gem permanently houses

                                                          1 random spell that can be cast by one who follows that particular class.

                                                          Normal prerequisites to cast this spell apply (there will be a 90% chance

                                                          of this gem holding 1-D12 x4 Spell-points.

 

                        08-00:    None.         Roll up 1 random Special Gem.

 

50-54:   Money

   55:     Oracle ---------------------------------------------------------------------------- 1 Found.
56-65:   Potion
---------------------------------------------------------------------------- 1D8 +4 Found.

   66:     Relic ------------------------------------------------------------------------------ 1 Found.
67-77:   Scrolls: %Roll: Scroll types:
Note: Use the PDF for charts not yet installed.

                           01-09:   Ability / Spell: %Roll: Scroll types:

                                                                 01-50:   Adventurer (levels 6th+) - 1-D4 +3 Found.

                                                                 51-00:   Seeker (levels 0 to 5th) --- 1-D4 +3 Found.

 

                           10-18:   Divine Favor ----------------------------------------------- 1-D4 +3 Found.

                           19-27:   Language --------------------------------------------------- 1-D4 +3 Found.

                           28-36:   Other Significant Feature ------------------------------ 1-D4 +3 Found.

                           37-44:   Protection -------------------------------------------------- 1-D4 +3 Found.

                           45-52:   Recipe, Trade-Skill -------------------------------------- 1-D4 +3 Found.

                           53-60:   Rune Scroll ------------------------------------------------ 1-D4 +3 Found.

                           61-68:   Scroll Stash ------------------------------------------------ 1-D4 +1 (additional scrolls found).

                           69-76:   Secret Scroll ----------------------------------------------- 1-D4 + 1 Found.

                                                   G.M.: This scroll will be similar to Secrets in the Wilderness, but must make

                                                               sense, seemings it is coming from a scroll).

 

                           77-84:   Seeker Ability --------------------------------------------- 1-D4 +3 Found.

                           85-92:   Trade-Skill ------------------------------------------------- 1-D4 +3 Found.

                                                   G.M.: Roll 1 random Trade-Skill. All one has to do is simply read it to know

                                                               the Trade-Skill inscribed upon it).

 

                           93-00:   Weapon Proficiency -------------------------------------- 1-D4 +3

                                                   G.M.: (read this scroll to know the proficiencly of 1 weapon without having

                                                               to use Modification-Points to learn it). Roll on the chart:

                                                               "Weapons, Random Determination of:" in the Basic Rules Book.

 

   78:     Treasure Hoard Cache ------------- Roll 1-D12 +5 additional item checks on this chart (highest of 3 rolls).
79-80:   Treasure Stash ----------------------- Roll 1-D10 +4 additional item checks on this chart (highest of 3 rolls).
81-00:   Weapon, Enchanted
----------------------------------------------------------- 1D2 +1 Found.

 

 

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