UnCommon Treasure Items: Bring page to top

 

%Roll: Treasure Items (Rarities): "%Roll" added for your convenience (should you wish to roll a random item).

01-93:   UnCommon

94-98:   Rare

99-00:   Legendary

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%Roll: Treasure Item types: Note: Use the PDF download for unfinished sections here. I'm working on it.
01-10:   Armor, Magical ---------------------------------------------------------------- 1D2 +1 Found.
11-20:   Enchanted item ----------------------------------------------------------------- 1D3 +1 Found.
21-35:   Gems ------------------------------------------------------------------------------
1D2 +1 Found.

                   Roll on the following chart for "Possible Unique Gem Quality" for each gem found:

                        %Roll: Possible Unique Gem Quality:
                        01-03:   Magical.  Roll up 1 random gem. This gem permanently houses 1 random
spell that can

                                                       be cast by one who follows that particular class. Normal prerequisites to cast

                                                       this spell apply (there will be a 40% chance of this gem holding 1-D12 x2

                                                       Spell-Points the caster can use. These spell-points regenerate as does the

                                                       spell-points for the holder of the gem.

 

                                                       Roll up 1 random: %Roll: Gem types:

                                                                                      01-95:   Common

                                                                                      96-00:   Special

 

                        04-00:   None.       Roll up 1 random: %Roll: Gem types:

                                                                                      01-95:   Common

                                                                                      96-00:   Special

 

36-50:   Money

51-60:   Other Valuable Item ---------------------------------------------------------- 1-D2 +1 Found.
61-75:   Potion
----------------------------------------------------------------------------- 1-D4 +1 Found

76-87:   Scrolls: %Roll: Scroll types: Note: Use the PDF for charts not yet installed.

                           01-09:   Ability / Spell: %Roll: Scroll types:

                                                                 01-50:   Adventurer (levels 6th+) - 1-D2 +1 Found.

                                                                 51-00:   Seeker (levels 0 to 5th) --- 1-D2 +1 Found.

 

                           10-18:   Divine Favor ----------------------------------------------- 1-D2 +1 Found.

                           19-27:   Language --------------------------------------------------- 1-D2 +1 Found.

                           28-36:   Other Significant Feature ------------------------------ 1-D2 +1 Found.

                           37-44:   Protection -------------------------------------------------- 1-D2 +1 Found.

                           45-52:   Recipe, Trade-Skill -------------------------------------- 1-D2 +1 Found.

                           53-60:   Rune Scroll ------------------------------------------------ 1-D2 +1 Found.

                           61-68:   Scroll Stash ------------------------------------------------ 1-D4 +1 (additional scrolls found).

                           69-76:   Secret Scroll ----------------------------------------------- 1-D2 +1 Found.

                                                   G.M.: This scroll will be similar to Secrets in the Wilderness, but must make

                                                               sense, seemings it is coming from a scroll.

 

                           77-84:   Seeker Ability --------------------------------------------- 1-D2 +1 Found.

                           85-92:   Trade-Skill ------------------------------------------------- 1-D2 +1 Found.

                                                   G.M.: Roll 1 random Trade-Skill. All one has to do is simply read it to know

                                                               the Trade-Skill inscribed upon it.

 

                           93-00:   Weapon Proficiency ------------------------------------- 1-D2 +1 Found.

                                                   G.M.: Read this scroll to know the proficiencly of 1 weapon without having

                                                   to use Modification-Points. Points to learn it). Roll on the chart:

                                                   "Weapons, Random Determination of:" in the Basic Rules Book.

 

  88:      Treasure Hoard Cache -------------------- Roll 1-D8 +3 additional item checks on this chart (highest of 2 rolls).

89-90:   Treasure Stash ------------------------------ Roll 1-D6 +2 additional item checks on this chart (highest of 2 rolls).

91-00:   Weapon, Magical ------------------------------------------------------------- 1-D2 +1 Found

 

 

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